李永锋,李慧芬,朱丽萍.基于眼动追踪技术的车载信息系统界面设计研究[J].包装工程,2015,36(12):65-68. |
基于眼动追踪技术的车载信息系统界面设计研究 |
The Interface Design of In-Vehicle Information Systems Based on Eye-tracking Technology |
投稿时间:2015-01-03 修订日期:2015-06-20 |
DOI: |
中文关键词: 界面设计 眼动追踪技术 认知效率 车载信息系统 |
英文关键词: interface design eye-tracking technology cognitive efficiency In-Vehicle Information Systems |
基金项目:教育部人文社会科学研究青年基金项目 (14YJCZH084); 江苏师范大学重点科研基金项目 (12XLA01) |
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中文摘要: |
目的 提高用户对车载信息系统界面的使用体验。方法 将车载信息系统界面原型作为实验研究对象, 使用眼动仪进行测试, 对眼动扫描路径和热点图进行分析, 并结合系统可用性量表评估界面。结果棋盘式布局的可用性高于阶层式布局, 排在第一位置的图标受到更多关注, 界面的中间和上方区域注视点较多。结论 重要和常用的图标需要放在界面中部或上方, 最常用的图标应排列在第一位置, 并简化图标设计。研究结论可为车载信息系统界面的设计提供参考依据。 |
英文摘要: |
It aims to increase user experience of In-Vehicle Information Systems.The objects of study are In-Vehicle Information System interfaces which use eye tracker to test. Then to evaluate interfaces with hot maps,scan paths and System Usability Scale(SUS).The usability of chessboard layout is more than that of hierarchical layout. The icons which lie in the first place of the interface attract more attention. The areas in the middle and top of the interface have more fixation point.The significant and frequently-used icons should lie in the middle and top of the interface. The most frequently-used icons should be put on the first place and icon design should be simplified. The results based on eye-tracking technology offer a reference basis for the design of In-Vehicle Information Systems interface. |
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