文章摘要
王萌,王铮,邓嵘.健身游戏用户自我效能影响因素设计研究[J].包装工程,2024,45(12):165-175.
健身游戏用户自我效能影响因素设计研究
Design Research on Influencing Factors of Fitness Game Users' Self-efficacy
投稿时间:2024-01-23  
DOI:10.19554/j.cnki.1001-3563.2024.12.017
中文关键词: 健身游戏  自我效能  结构方程模型  设计策略
英文关键词: fitness games  self-efficacy  structural equation modeling  design strategies
基金项目:国家社科基金艺术学一般项目“面向主动健康的生活方式设计研究”(21BG131)
作者单位
王萌 江南大学江苏 无锡 214122 
王铮 江南大学江苏 无锡 214122 
邓嵘 江南大学江苏 无锡 214122 
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中文摘要:
      目的 在全民健身计划推行的背景下,以健身游戏为媒介研究其对用户自我效能的主要影响因素,探究健身游戏的设计方法,帮助用户优化健身体验。方法 使用结构方程模型分析法,从技术质量、功能质量、社交互动、趣味性、易用性和有用性六个方面,分析以上要素与自我效能的内在关联程度。发放问卷482份,通过问卷量表进行数据收集,并使用SPSS软件进行信度分析,确保各指标达到适配标准。结果 对模型路径系数进行研究,发现直接影响用户自我效能的要素有功能质量、有用性和易用性,其中有用性对自我效能的正向影响最为显著,此外游戏的技术质量和社交互动要素会间接增强用户自我效能。结论 健身游戏在开发设计时技术质量是基础,而确保游戏的实用性、易用性和功能品质则是有效提高用户使用健身游戏时自我效能的关键。
英文摘要:
      In the context of the implementation of the National Fitness Program, and with fitness games as a medium, the work aims to study the main influencing factors on users' self-efficacy, explore the design methods of fitness games, and help users optimize their fitness experience. The degree of internal correlation between the above elements and self-efficacy was analyzed by structural equation modeling from the six aspects of technical quality, functional quality, social interaction, fun, ease of use and usefulness. 482 questionnaires were distributed, data were collected through the questionnaire scale, and reliability analysis was performed using SPSS software to ensure that each indicator met the matching standard. Through the research on the model path coefficient, it was found that the factors that directly affected user self-efficacy included functional quality, usefulness, and ease of use, among which usefulness had the most significant positive impact on self-efficacy. In addition, the technical quality and social interaction elements of games indirectly enhanced user self-efficacy. The technical quality of fitness games is the foundation of development and design, and ensuring the practicality, ease of use and functional quality of the game is the key to effectively improving users' self-efficacy when using fitness games.
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