基于多重感官体验的文创产品设计方法研究

赵晋锐

包装工程(设计栏目) ›› 2026, Vol. 47 ›› Issue (2) : 338-341.

PDF(494 KB)
PDF(494 KB)
包装工程(设计栏目) ›› 2026, Vol. 47 ›› Issue (2) : 338-341. DOI: 10.19554/j.cnki.1001-3563.2026.02.032
设计研讨

基于多重感官体验的文创产品设计方法研究

  • 赵晋锐*
作者信息 +

Design Method of Cultural and Creative Products Based on Multiple Sensory Experiences

  • ZHAO Jinrui*
Author information +
文章历史 +

摘要

目的 旨在探讨如何通过多重感官体验来设计文创产品,以增强用户体验和产品吸引力。方法 采用文献研究法和案例法,从多重感官体现的内涵与相关理论入手,探究了基于多重感官体验的文创产品设计方法,即视觉感官体验设计方法、听觉感官体验设计方法、触觉感官体验设计方法、嗅觉味觉感官体验设计方法。此外,探究了多重感官体验设计原则吗,即文创优先、取舍有序、创新实用。结论 多重感官体验的文创产品设计应考虑用户的视觉、听觉、触觉、嗅觉和味觉等多方面的感受。设计时应注重产品的互动性和沉浸性,以及如何通过不同的感官刺激来引发用户的情感共鸣。此外,研究还发现用户对多重感官体验的需求因个体差异而异,设计时应考虑到不同用户的需求和偏好。

Abstract

The work aims to explore how to design cultural and creative products through multiple sensory experiences to enhance user experience and product attractiveness. By using the method of literature study and case study and starting with the connotation of multiple sensory embodiment and related theories, the design methods of cultural and creative products based on multiple sensory experience were explored, including visual sensory experience design method, auditory sensory experience design method, tactile sensory experience design method, olfactory and gustatory sensory experience design method. Finally, the principles of multiple sensory experience design were investigated, namely priority to cultural and creative products, orderly selection, innovative and practical features. The design of multiple sensory cultural and creative products should consider the user's visual, auditory, tactile, olfactory and taste feelings. The design should pay attention to the interaction and immersion of the product, and how to trigger the emotional resonance of users through different sensory stimuli. In addition, it is also found that the needs of users for multiple sensory experience vary with individual differences, so the design should take into account the needs and preferences of different users.

关键词

文创产品设计 / 多重感官体验 / 设计方法

Key words

cultural and creative product design / multiple sensory experience / design methods

引用本文

导出引用1
赵晋锐. 基于多重感官体验的文创产品设计方法研究[J]. 包装工程. 2026, 47(2): 338-341 https://doi.org/10.19554/j.cnki.1001-3563.2026.02.032
ZHAO Jinrui. Design Method of Cultural and Creative Products Based on Multiple Sensory Experiences[J]. Packaging Engineering. 2026, 47(2): 338-341 https://doi.org/10.19554/j.cnki.1001-3563.2026.02.032
中图分类号: TB482   

参考文献

[1] 张祖耀, 叶镠勤. 基于多感官体验的博物馆文创产品设计研究[J]. 包装工程, 2021(4): 21-30.
ZHANG Z Y, YE L Q.Research on Museum Cultural and Creative Product Design Based on Multi Sensory Experience[J]. Packaging Engineering, 2021(4): 21-30.
[2] 方冰晶. 面向文化遗产的数字文创交互设计策略研究[J]. 天工, 2023(3): 30-40.
FANG B J.Research on Digital Creative Interaction Design Strategies for Cultural Heritage[J]. Tiangong, 2023(3): 30-40.
[3] 蒋昊朋. 浅谈数字媒体艺术在交互设计中的应用[J]. 明日风尚, 2023(14): 40-45.
JIANG H P.On the Application of Digital Media Art in Interaction Design[J]. Tomorrow's Fashion, 2023(14): 40-45.
[4] 张豪. 大数据背景下信息与交互设计的变革和发展[J]. 艺术品鉴, 2019(32): 50-61.
ZHANG H.The Transformation and Development of Information and Interaction Design in the Context of Big Data[J]. Art Review, 2019(32): 50-61.
[5] 王鑫. 文创产品设计探索与产品开发[J]. 大众文艺, 2018(12): 57-63.
WANG X.Exploration of Cultural and Creative Product Design and Product Development[J]. Popular Literature and Art, 2018(12): 57-63.
[6] 乔育博, 周云香, 闫小星. 基于山西博物院的文创产品设计研究[J]. 美术教育研究, 2020(15): 60-71.
QIAO Y B, ZHOU Y X, YAN X X.Research on Cultural and Creative Product Design Based on Shanxi Museum[J]. Art Education Research, 2020(15): 60-71.
[7] 黄益, 刘遵月, 郭宽荣, 等. 文创产品设计方式研究——以南京民国建筑文化为例[J]. 戏剧之家, 2019(2): 56-62.
HUANG Y, LIU Z Y, GUO K R, et al.Research on Design Methods of Cultural and Creative Products: Taking Nanjing Republic of China Architectural Culture as an Example[J]. Drama Home, 2019(2): 56-62.
[8] 胡燕. 浅析文创产品设计方法及创新[J]. 艺术与设计(理论), 2017(8): 45-53.
HU Y.Analysis of Design Methods and Innovation for Cultural and Creative Products[J]. Art and Design (Theory), 2017(8): 45-53.
[9] 曲怀仁. 当代博物馆文创产品设计的问题与改进设计研究[J]. 文化创新比较研究, 2018(17): 42-53.
QU H R.Research on the Problems and Improvement of Contemporary Museum Cultural and Creative Product Design[J]. Comparative Study of Cultural Innovation, 2018(17): 42-53.
[10] 蔡家宏, 姜海旭. 情感体验在文创产品中的应用分析[J]. 文化产业, 2020(33): 60-72.
CAI J H, JIANG H X.Analysis of the Application of Jiang Haixu's Emotional Experience in Cultural and Creative Products[J]. Cultural Industry, 2020(33): 60-72.
[11] 王杨欣, 徐姗姗. 文创产品设计中传统文化元素获取与创新探究[J]. 参花(上), 2019(12): 50-63.
WANG Y X, XU S S.Exploration of Traditional Cultural Elements Acquisition and Innovation in Cultural and Creative Product Design[J]. Canhua (Part 1), 2019(12): 50-63.
[12] 郭铁. 历史文化遗产类文创产品设计方法研究[J]. 艺术科技, 2018(10): 67-75.
GUO T.Research on Design Methods for Cultural and Creative Products Related to Historical and Cultural Heritage[J]. Art and Technology, 2018(10): 67-75.
[13] 徐嘉怿. 文创产品设计及其传播策略研究[J]. 明日风尚, 2021(5): 123-127.
XU J Y.Research on Cultural and Creative Product Design and Communication Strategies[J]. Tomorrow Fashion, 2021(5): 123-127.

基金

2023年度山西省哲学社会科学规划课题(2023YY361)

PDF(494 KB)

Accesses

Citation

Detail

段落导航
相关文章

/