Abstract
This paper aims to sort out the development history of cyberpunk, summarize its visual system, summarize its artistic characteristics, and explore the design ideas of cyberpunk art in furniture. Starting from the development context of cyberpunk, taking its iconic visual elements and expression techniques as the starting point, summarize and summarize the artistic characteristics of cyberpunk, explore its application ideas and design methods, and finally put it into the practice of furniture design in. Cyberpunk is a self-consistent youth subculture with a self-consistent world view. It has unique visual elements such as Cyberspace and Consciousness data, Cyborg and Bionics, Mega enterprise and Ghetto, and stylized expression methods to meet specific the individual design of the crowd is the demand. Through the exploration of the new style of furniture design, four innovations in the application of visual elements, the shaping of the artistic conception and the sense of technology, the transmission of cultural connotations, and the combination of other arts or cultures are obtained Ideas.
Key words
cyberpunk; punk spirit; furniture design; subculture
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HU Ruo-xi, LIN Ze-wen, GUO Qiong.
The Innovative Application of Cyberpunk Art in Furniture Design[J]. Packaging Engineering. 2022, 43(10): 152-157 https://doi.org/10.19554/j.cnki.1001-3563.2022.10.018
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