文章摘要
杨静,张嘉敏.基于儿童认知的博物馆交互体验设计策略研究[J].包装工程,2021,42(8):57-62, 92.
基于儿童认知的博物馆交互体验设计策略研究
The Design Strategy of Museum Interactive Experience Based on Children’s Cognition
投稿时间:2021-01-13  
DOI:10.19554/j.cnki.1001-3563.2021.08.008
中文关键词: 儿童认知  博物馆  交互设计  沉浸式体验
英文关键词: children’s cognitio  museum  interactive design  immersive experience
基金项目:教育部人文社会科学基金资助项目(19YJA760078);广东省哲学社会科学“十二五”规划项目(GD14XYS21)
作者单位
杨静 华南理工大学 设计学院广州 510006 
张嘉敏 华南理工大学 设计学院广州 510006 
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中文摘要:
      目的 研究如何有效提升儿童在博物馆观展旅程中的认知体验,使博物馆更好地发挥儿童教育的功能。方法 以皮亚杰的儿童认知发展理论为研究基础,以广州西汉南越王博物馆为例,通过对儿童在博物馆中的观展行为进行观察与数据记录,以统计学的方法展开分类研究并分析总结。结合信息传播与用户体验,寻找适合儿童认知特点的有效交互体验设计策略。结果 得出多维度体验是儿童在博物馆参观中集中注意力的关键因素,对儿童知识摄入有一定的影响。结论 从感知、互动、创作这3个方面,提出了博物馆儿童体验从愉悦参与到主动探索以及自主创新的体验设计策略。根据儿童的认知角度设计交互体验活动,从而培养儿童的想象力和思考能力、创新能力等个人软实力。
英文摘要:
      The paper aims to study how to effectively improve the cognitive experience of children during the journey of the museum visit, so that the museum can give play the role of children’s education. Based on Jean Piaget’s theory of children’s cognitive development, taking the Museum of the Nanyue King Mausoleum in Guangzhou as an example, the children’s exhibition viewing behavior in the museum is observed and recorded, and the paper classified and analyzed by the statistical method. Combined with information dissemination and user experience, this study explores effective design strategies of interactive experience suitable for children’s cognitive characteristics. The results show that multi-dimensional experience is a key factor for children to focus their attention during the museum visit, which has a certain impact on children’s knowledge intake.From the three perspectives of perception, interaction, and creation, this paper proposes the experience design strategy of children’s experience in museums from joyful participation to active exploration and independent innovation. Interactive experience activities are designed according to children’s cognitive development, so as to cultivate children’s personal soft power such as imagination, thinking ability and innovation ability.
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