
针对盲童群体的桌面游戏产品设计路径研究
Design Path of Board Game Products for Blind Children Users
盲童用户 / 产品设计 / 桌游产品 / 用户需求 / AHP-AD-TOPSIS
blind children users / product design / board game products / user needs / Analytic Hierarchy Process (AHP) - Axiomatic Design (AD) - Technique for Order Preference by Similarity to an Ideal Solution (TOPSIS)
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