游戏化体验设计框架、理论模型与案例实践

王样, 赵阳, 邹虹

包装工程(设计栏目) ›› 2026, Vol. 47 ›› Issue (10) : 86-99.

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包装工程(设计栏目) ›› 2026, Vol. 47 ›› Issue (10) : 86-99. DOI: 10.19554/j.cnki.1001-3563.2026.10.008
工业设计

游戏化体验设计框架、理论模型与案例实践

  • 王样, 赵阳, 邹虹
作者信息 +

Gameful Experience Design Framework, Theoretical Models and Case Practices

  • WANG Yang, ZHAO Yan, ZOU Hong
Author information +
文章历史 +

摘要

目的 基于现有游戏化理论,构建全新游戏化体验设计框架,为实证案例研究提供指导。方法 通过文献研究方法识别游戏化体验设计的当前趋势,并完成三方面研究。在理论回顾方面,阐明游戏化体验的概念内涵。在理论创新方面,提出双钻石模型驱动的游戏化体验设计框架。在实证检验方面,通过对多代群体实施游戏化体验设计实践,验证框架的适用性。结果 构建了由“4阶段12部分+12项设计原则”组成的游戏化体验设计框架,为研究者提供连续、递进且迭代的设计引导,并致力于将设计焦点从“物(游戏)”转向“人(玩家)”。结论 研究结果显示,在游戏化体验设计过程中,游戏动机、玩家角色、游戏类型和游戏乐趣等内容均存在差异。对此,游戏化体验设计的重点是将日常活动转化为有意义的游戏化体验活动,以维持用户参与度并促进持续的价值共创。

Abstract

The work aims to develop an innovative framework for gameful experience design based on established gamification theories to guide empirical case investigations. Through systematic literature analysis, prevailing trends in gameful experience design were identified and tripartite research initiatives were executed. Theoretically, the conceptual boundaries of gameful experiences were delineated. Methodologically, a double diamond model-driven framework that advanced design innovation was proposed. Empirically, the framework's efficacy was validated through multi-generational implementations. The resulting framework integrated four developmental phases with twelve structural components and twelve complementary design principles, effecting a paradigm shift from game-centric artifacts (objects) to player-oriented dynamics (human). This transformation was supported by continuously iterative design guidance throughout the development lifecycle. Empirical findings reveal significant variations in gameplay motivations, player roles, gameplay types, and gameplay funs in gameful experience design. In this regard, the focus of gameful experience design is to transform routine activities into meaningful gameful experience activities to maintain user engagement and foster ongoing value co-creation.

关键词

游戏化体验 / 理论模型 / 设计框架 / 双钻石模型 / 实证案例

Key words

gameful experiences / theoretical models / design framework / double diamond model / empirical case

引用本文

导出引用1
王样, 赵阳, 邹虹. 游戏化体验设计框架、理论模型与案例实践[J]. 包装工程. 2026, 47(10): 86-99 https://doi.org/10.19554/j.cnki.1001-3563.2026.10.008
WANG Yang, ZHAO Yan, ZOU Hong. Gameful Experience Design Framework, Theoretical Models and Case Practices[J]. Packaging Engineering. 2026, 47(10): 86-99 https://doi.org/10.19554/j.cnki.1001-3563.2026.10.008
中图分类号: TB472   

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基金

教育部人文社会科学研究青年基金(24YJC760127); 广东省哲学社会科学规划青年项目(GD25YYS53); 广东省教育科学规划课题(2024GXJK603); 广东省普通高校青年创新人才类项目(2024WQNCX094)

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